Lost Battles: Reconstructing the Great Clashes of the Ancient World

Lost Battles Reconstructing the Great Clashes of the Ancient World From the author s introduction Ancient battles seize the modern imagination Far from being forgotten they have become a significant aspect of popular culture prompting a continuing stream of books

  • Title: Lost Battles: Reconstructing the Great Clashes of the Ancient World
  • Author: Philip Sabin
  • ISBN: 9781847251879
  • Page: 181
  • Format: Hardcover
  • From the author s introduction Ancient battles seize the modern imagination Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games there is a certain escapist satisfaction in looking back to an era when conflicts between entire statesFrom the author s introduction Ancient battles seize the modern imagination Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground These battles were still unspeakably traumatic and grisly affairs for those involved at Cannae, Hannibal s men butchered around two and a half times as many Romans out of a much smaller overall population as there were British soldiers killed on the notorious first day of the Somme However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre gunpowder warfare Lost Battles takes a new and innovative approach to the battles of antiquity Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere Readers can use the model to experiment for themselves by re fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming This book includes access to a downloadable computer simulation where the reader can view the author s simulations as well create their own.

    • Lost Battles: Reconstructing the Great Clashes of the Ancient World : Philip Sabin
      181 Philip Sabin
    • thumbnail Title: Lost Battles: Reconstructing the Great Clashes of the Ancient World : Philip Sabin
      Posted by:Philip Sabin
      Published :2019-06-05T07:28:58+00:00

    About "Philip Sabin"

    1. Philip Sabin

      Philip Sabin Is a well-known author, some of his books are a fascination for readers like in the Lost Battles: Reconstructing the Great Clashes of the Ancient World book, this is one of the most wanted Philip Sabin author readers around the world.

    320 thoughts on “Lost Battles: Reconstructing the Great Clashes of the Ancient World”

    1. Great! Having played a lot of simulation games, military and non-military, as a teenager and adult, I believe this is one of the best ways to really understand a past, present, or potential future situation that presents problems with an eye to finding workable solutions. It's one of the most interesting, too. Playing a simulation is a lot more work than reading a book or watching a documentary, but that's part of the point. We learn best by doing. A lot of things look simpler than they are unti [...]


    2. This is a very important work. Sabin is bravely exposing himself to criticism by trying something incredibly innovative: using strategic modeling (and in particular, wargaming) in combination with the ancient sources and consideration of modern scholarship to develop a framework by which we can judge the veracity of ancient accounts of battles. It's a flawed model, and I have a lot of criticisms of it (for example: GMT Games' Great Battles of History series, which isn't even an academic historic [...]


    3. This book is an attempt to do something I've never seen done before. The author sets out to analyze a series of ancient battles (Greek vs Greek, Macedonian vs. Persian, Rome vs. Carthage, Rome vs. Parthian, and Rome vs. Macedonia). That in itself is nothing new, there are dozens of attempts to do that, but the approach Sabin uses takes discussing old battles to a new level.Throughout the book Sabin demonstrates the difficulty of analysing ancient battles. The ancient sources can be of questionab [...]


    4. This book is not the sort of book one would expect from looking at its title, and that is not necessarily a bad thing. As a frequent reader of ancient history [1], a fair amount of it being ancient military history, I expected that this book would include a wide variety of clashes and how they would be reconstructed with textual or archaeological discoveries in recent years. In stark contrast to this, the book's contents are rather narrowly focused on Greco-Roman history, and the only battles wi [...]


    5. Sabin's idea is that one unexplored way of studying ancient battles, about which almost nothing is known other than relatively sparse and unreliable historical commentary, is via war games. His approach is to assume that the major set-piece battles in the Mediterranean area from 500BCE to about 50BCE are roughly comparable with a sufficiently broad brush. As a result, the same set of rules can be applied to all of the battles with suitable scaling factors to adjust for battle sizes. Sabin makes [...]


    6. Como es habitual en Phil Sabin, su enfoque para el estudio de lo militar incluye la simulación mediante juegos de guerra sencillos, de aquellos temas que quiere ilustrar.En este caso, Sabin busca comparar y analizar batallas conocidas de la antigüedad (desde la Grecia clásica hasta el fin de la República Romana), mediante la definición de un "valor de combate" de cada ejército, calculado en base al número de tropas, su tipo, calidad, y la calidad de sus generales, de forma simple (a broch [...]


    7. An interesting book that uses wargaming to help reconstruct ancient battles and test various theories as to with what and how they were fought. Includes the rules to the game used in the book. Worth reading for anyone with an interest in ancient battles and doubly so for anyone also interested in games.


    8. Un livre idéal pour les joueurs d'histoire comme pour des béotiens en quête de compréhension du déroulement des batailles antiques. C'est le pendant ludique de la démarche des reconstitutions de Hanson pour les hoplites.



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